Operator
  • What is Operator
    • Welcome
    • Why use Operator
    • Carrots Creations
    • Installation
  • API
    • Getting Operator
    • Operator.NewSignal()
    • Operator.GetSignal()
    • Operator.OnSignal()
    • Signal(INSTANCE)
      • Signal.Connections
      • Signal.Replicated
      • Signal.Game
      • Signal:Fire()
      • Signal:Connect()
        • Connection(INSTANCE)
      • Signal:Wait()
      • Signal:ClearConnections()
Powered by GitBook
On this page
  1. API

Operator.GetSignal()

Operator.GetSignal(ID)

If a signal was made with the ID inputted it will return it otherwise it returns nil.

Code Example

Operator.GetSignal("Killed") --> Nil Because no signal was made that was set to Killed
local killed = Operator.NewSignal("Killed")
killed:Connect(function()
    print("OOF")
end)

----- Pretend like this is in another script
Operator.GetSignal("Killed"):Fire()
PreviousOperator.NewSignal()NextOperator.OnSignal()

Last updated 2 years ago