Signal:Connect()

Signal:Connect(function : callback)

Callback function is called with the following parameters

(Source, Data)

Source can be

local for from this client / the server if its on server

"server" for from server

player instance for from player

Code Examples

local Signal = Operator.GetSignal("Kill") -- assume this was made already
Signal:Connect(function(Source, ...)
    print(...)
    print(Source)
end)
Signal:Fire("Johny")

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